OK... here we go.
Playoffs:
Playoffs will be available via the League Home page and will only be visible to members of the league. Leagues must have at least eight teams in order for playoffs to operate. At noon the day the playoffs commence, teams will be seeded by total points. Playoffs operate on a weekly cycle, from noon to noon, but the final round encompasses two weeks to account for the one week waiting period before the Frozen Four. The top point earner in each head-to-head period will advance, and the winner will inherit the higher seed. There are three playoff rounds. Otherwise all game rules apply - individual leagues are encouraged to devise their own rules for disbursing players from eliminated teams, etc.
Link
2013 Playoffs - Modified Roster Rules:
1. Unlimited moves between your Bench and Free Agents are allowed until noontime, Monday, 3/18, which is the start of the First Round. No further free agent moves are allowed until the second round.
2.
First Round: Starts Monday, 3/18 at noon. Ends Monday, 3/25 at noon.
3.
Second Round: Starts Monday, 3/25 at noon. Ends Monday, 4/1 at noon. Maximum of 4 Bench/Free Agent moves allowed, 2 of which can be snipes from the opponent's roster that you defeated in the previous round.
Snipes must be taken BEFORE the start of the first game of the next round.
4.
Final Round: Starts Monday, 4/1 at noon. Maximum of 4 Bench/Free Agent moves allowed, 2 of which can be snipes from the opponent's roster that you defeated in the previous round. Snipes must be taken BEFORE the start of the first game of the next round. Our FCH Champion will be crowned on Sunday, April 14th.
5. You may make unlimited moves between your Active Roster and Bench Players throughout the playoffs.
NOTE: Once a team is knocked out of the playoffs, their roster is frozen (except for the 2 allowed snipes) and the remaining players are not available as free agents.