40-Year Big Red Fan
New member
The Good: Springfield really made an effort: lots of welcoming community volunteers, entrance into the rink was easy if somewhat circuitous. Everyone was pleasant plus. The Concessions were varied and a cut above normal fare: everything from clam chowder to BBQ to varieties of sausages to tacos and taco salad.
The Bad: The parking facility next to the rink was closed: under reconstruction. Alternatives were offered on their website, but with no clue as to cost. Thursday, I paid $19.50 at a facility where payment upon exit was excrutiatingly slow. Saturday I paid nothing and got out reasonably quickly. Restrooms were inadequate: long lines all the time. At Saturday's game they couldn't get a functioning microphone for the child singing the National Anthem! (She sang at both Thursday games and was outstanding)
The Ugly: The facility had a hard time cap on selling alcohol: 7:30 P.M. Since the first game on Thursday went into two overtimes, alcohol was shut off before the end of the first period of the second game. The facility inexplicably prohibited the bands from playing at certain times, even if play had been stopped. Instead it inserted audio "charges" that no one paid any attention to since they weren't keyed to either team.
The Bad: The parking facility next to the rink was closed: under reconstruction. Alternatives were offered on their website, but with no clue as to cost. Thursday, I paid $19.50 at a facility where payment upon exit was excrutiatingly slow. Saturday I paid nothing and got out reasonably quickly. Restrooms were inadequate: long lines all the time. At Saturday's game they couldn't get a functioning microphone for the child singing the National Anthem! (She sang at both Thursday games and was outstanding)
The Ugly: The facility had a hard time cap on selling alcohol: 7:30 P.M. Since the first game on Thursday went into two overtimes, alcohol was shut off before the end of the first period of the second game. The facility inexplicably prohibited the bands from playing at certain times, even if play had been stopped. Instead it inserted audio "charges" that no one paid any attention to since they weren't keyed to either team.